Add / Apply Bone Shape

Add Bone Shape

Object

_images/Add_Bone_Shape_Gif.gif

Add Bone Shape will Append Choice of Bone Shape to the Scene

You can Add Your Own Bone Shape / Widget by Editing the Widget.blend File in the /Widgets folder in the Addon Folder

_images/AddBoneShape.png
Widgets

Pick the Widget that you want to Add

Position

Add the Bone Shape at the Center or 3D Cursor

Collection
  • Use Collection: Put the Widget Shape into a Collection

  • Collection Name: Collection Name to put the Widget into

_images/AddBone_Shape_UseCollection.png

Apply Bone Shape

Pose

_images/Adjust_Bone_Shape.gif

Apply Bone Shape will Append Choice of Bone Shape to the Scene and Apply to the Active Bone

_images/ApplyBoneShape.png
Scale to Bone Length

Turn on Scale to Bone Length Display Settings for the active bone

Wireframe

Turn on Wireframe Display for the active bone

Collection
  • Use Collection: Put the Widget Shape into a Collection

  • Collection Name: Collection Name to put the Widget into

_images/Apply_Bone_Shape_Collection.png
Tweak

Options To Tweak the Offset, Rotation and Scale of the Bone Shape

You can get live feedback of the tweak if you adjust it in the Pop Up at bottom left After Applying the operator

_images/Apply_Bone_Shape_Tweak.png

Adjustment

You can Tweak the Bone Shape and get the feedback Using the Pop Up Options At Bottom Left After Apply the Operator

The Bone Shape is Imported and Moved to the Exact Same Spot at the Bone, You can Edit the Mesh to Change the Bone Freely

_images/Adjust_Bone_Shape.gif

Add Your Own Custom Bone Shape

You Add New Bone Shape By Editing Bonera_Toolkit/Widgets/Widget.blend

_images/Add_Custom_Bone_Shape.png

Just Create a Your Bone Shape in the Blend File, and rename it appropriately.

The Addon will automatically Use the Object Name with the prefix “WGT-”” removed.

Optional

There is a Script in the File that helps you to organize the object nicely in the scene, this does not affect the imported object in any way. It just make the scene looks neater

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